Each individual maze consisted of 4 path segments of random length and related with orthogonal random bends, but devoid of branches or loops (i.e. essentially labyrinths). The graphical interface was determined by John McIntosh's cost-free 4D Maze recreation.[seventeen] The collaborating individuals needed to navigate through the path and finally estimate https://hokiemaslogin55543.blogunteer.com/27807728/hokiemas-alternatif-an-overview